Commit graph

24 commits

Author SHA1 Message Date
a1a006caae terrain3d test 2024-10-15 16:52:49 +02:00
d437b4809f added license information screeen and resources 2024-10-13 12:09:31 +02:00
21d7cf417a added sounds to ui and game, prepared interaction with character 2024-10-12 14:30:39 +02:00
b5ace17da9 added first theme progress and switched all files to use static typing 2024-10-10 15:26:56 +02:00
c9458f3627 now correctly removes player and enemy monster node 2024-09-29 21:52:34 +02:00
4963131d3e added battle state as globals, adds half working battle flow 2024-09-29 16:18:32 +02:00
b09eee0805 fixes saving of party monsters, adds display of monster stats in battle ui 2024-09-29 11:10:46 +02:00
5748d34b34 fixed camera script and restructured ui folder 2024-09-27 21:31:03 +02:00
877ebafc74 added models and changed spawnpoint 2024-09-27 13:01:28 +02:00
2cf0846597 added basic scene manager 2024-09-27 09:37:12 +02:00
f694d5c4f8 rewired signals and added savemanager and resource saving 2024-09-26 21:37:19 +02:00
0f5045dc22 restructured folders 2024-09-26 20:07:44 +02:00
e3aec75404 changes UI to a global singleton 2024-09-26 19:59:52 +02:00
aa4afc4c4b adapted monster structure and save game 2024-09-22 13:44:49 +02:00
04873e3880 added save mechanic 2024-09-20 21:36:47 +02:00
b24117740b cleanup, folder restructure and ui restructure 2024-09-20 19:32:32 +02:00
6ce579026b adds new font, adapts debug level and monster spawning 2024-09-20 11:41:00 +02:00
e8f06e7b99 adds collision to spawned monsters, moves player position 3 units back 2024-09-19 20:48:54 +02:00
f025f89401 spawner can now spawn 3d models 2024-09-17 20:06:11 +02:00
ccd3ef577c camera rotation 2024-09-16 20:37:14 +02:00
b20f3b5124 monster spawner and moving to the camera direction 2024-09-16 19:58:43 +02:00
8c29b8bffd adds joystick and textures 2024-09-15 20:41:40 +02:00
554d81b912 debug level and character added 2024-09-15 16:39:11 +02:00
Luca Junge
f48d6575cb Initial commit 2024-09-15 13:16:52 +00:00