A mobile game made with Godot
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2024-09-27 21:31:03 +02:00
assets fixed camera script and restructured ui folder 2024-09-27 21:31:03 +02:00
entities fixed camera script and restructured ui folder 2024-09-27 21:31:03 +02:00
globals fixed camera script and restructured ui folder 2024-09-27 21:31:03 +02:00
materials adds collision to spawned monsters, moves player position 3 units back 2024-09-19 20:48:54 +02:00
resources fixed camera script and restructured ui folder 2024-09-27 21:31:03 +02:00
shaders adds new font, adapts debug level and monster spawning 2024-09-20 11:41:00 +02:00
ui fixed camera script and restructured ui folder 2024-09-27 21:31:03 +02:00
worlds/world1 fixed camera script and restructured ui folder 2024-09-27 21:31:03 +02:00
.gitattributes debug level and character added 2024-09-15 16:39:11 +02:00
.gitignore adds new font, adapts debug level and monster spawning 2024-09-20 11:41:00 +02:00
export_presets.cfg adds new font, adapts debug level and monster spawning 2024-09-20 11:41:00 +02:00
game.gd added models and changed spawnpoint 2024-09-27 13:01:28 +02:00
game.tscn fixed camera script and restructured ui folder 2024-09-27 21:31:03 +02:00
LICENSE Initial commit 2024-09-15 13:16:52 +00:00
project.godot fixed camera script and restructured ui folder 2024-09-27 21:31:03 +02:00
README.md Initial commit 2024-09-15 13:16:52 +00:00

monsterfangen