85 lines
2 KiB
Text
85 lines
2 KiB
Text
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="monsterfangen"
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run/main_scene="res://game.tscn"
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config/features=PackedStringArray("4.3", "Mobile")
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boot_splash/image="res://assets/logo/logo.png"
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config/icon="res://assets/logo/logo.png"
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[autoload]
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Utils="*res://globals/Utils.gd"
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SaveManager="*res://resources/save_game/save_manager.gd"
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SceneManager="*res://globals/scene_manager.gd"
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AudioManager="*res://globals/audio_manager.gd"
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UI="*res://ui/ui.tscn"
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[display]
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window/size/viewport_width=648
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window/size/viewport_height=1152
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window/stretch/mode="canvas_items"
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window/stretch/aspect="expand"
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window/handheld/orientation=1
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[file_customization]
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folder_colors={
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"res://assets/": "red",
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"res://entities/": "blue",
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"res://resources/": "yellow",
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"res://ui/": "green"
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}
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[global_group]
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save_nodes=""
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[input]
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joystick_right_right={
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"deadzone": 0.0,
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"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":1.0,"script":null)
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]
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}
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joystick_right_left={
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"deadzone": 0.0,
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"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":-1.0,"script":null)
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]
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}
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joystick_right_up={
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"deadzone": 0.0,
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"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":-1.0,"script":null)
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]
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}
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joystick_right_down={
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"deadzone": 0.0,
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"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null)
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]
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}
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[input_devices]
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pointing/emulate_touch_from_mouse=true
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[layer_names]
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3d_physics/layer_1="Player"
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3d_physics/layer_2="Static Environment"
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3d_physics/layer_3="Monsters"
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3d_physics/layer_4="NPC"
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[rendering]
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renderer/rendering_method="mobile"
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textures/vram_compression/import_etc2_astc=true
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