A mobile game made with Godot
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2024-10-12 14:30:39 +02:00
assets added sounds to ui and game, prepared interaction with character 2024-10-12 14:30:39 +02:00
entities added sounds to ui and game, prepared interaction with character 2024-10-12 14:30:39 +02:00
globals added sounds to ui and game, prepared interaction with character 2024-10-12 14:30:39 +02:00
materials adds collision to spawned monsters, moves player position 3 units back 2024-09-19 20:48:54 +02:00
resources added sounds to ui and game, prepared interaction with character 2024-10-12 14:30:39 +02:00
shaders adds new font, adapts debug level and monster spawning 2024-09-20 11:41:00 +02:00
theme added sounds to ui and game, prepared interaction with character 2024-10-12 14:30:39 +02:00
ui added sounds to ui and game, prepared interaction with character 2024-10-12 14:30:39 +02:00
worlds/world1 added sounds to ui and game, prepared interaction with character 2024-10-12 14:30:39 +02:00
.gitattributes debug level and character added 2024-09-15 16:39:11 +02:00
.gitignore adds new font, adapts debug level and monster spawning 2024-09-20 11:41:00 +02:00
default_bus_layout.tres added sounds to ui and game, prepared interaction with character 2024-10-12 14:30:39 +02:00
export_presets.cfg adds new font, adapts debug level and monster spawning 2024-09-20 11:41:00 +02:00
game.gd added first theme progress and switched all files to use static typing 2024-10-10 15:26:56 +02:00
game.tscn added first theme progress and switched all files to use static typing 2024-10-10 15:26:56 +02:00
LICENSE Initial commit 2024-09-15 13:16:52 +00:00
project.godot added sounds to ui and game, prepared interaction with character 2024-10-12 14:30:39 +02:00
README.md Initial commit 2024-09-15 13:16:52 +00:00

monsterfangen