18 lines
513 B
GDScript
18 lines
513 B
GDScript
extends Control
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var move_button = preload("res://ui/battle_ui/battle_move_button.tscn")
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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self.visible = false
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for i in range(4):
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var button = move_button.instantiate()
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$MarginContainer/HBoxContainer/BattleMovesMenu.add_child(button)
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func _on_battle_button_pressed() -> void:
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print("attack here")
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# attack here
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#%MainBattleMenu.visible = false
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#%BattleMovesMenu.visible = true
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pass # Replace with function body.
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