adds joystick and textures

This commit is contained in:
Luca 2024-09-15 20:41:40 +02:00
parent 554d81b912
commit 8c29b8bffd
779 changed files with 16481 additions and 7 deletions

View file

@ -1,6 +1,7 @@
[gd_scene load_steps=9 format=3 uid="uid://p8agd0dfam0p"]
[gd_scene load_steps=13 format=3 uid="uid://p8agd0dfam0p"]
[ext_resource type="PackedScene" uid="uid://be5bc5gjbo875" path="res://scenes/player.tscn" id="1_ra6oo"]
[ext_resource type="PackedScene" uid="uid://tyjgdu65yj3m" path="res://resources/models/round_bat/round_bat_skin.tscn" id="2_lks2w"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_g80j5"]
sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
@ -26,10 +27,19 @@ albedo_color = Color(0.157906, 0.300646, 0.191269, 1)
[sub_resource type="BoxMesh" id="BoxMesh_5i27t"]
size = Vector3(2, 2, 2)
[sub_resource type="BoxShape3D" id="BoxShape3D_xmo7q"]
size = Vector3(2, 2, 2)
[sub_resource type="BoxMesh" id="BoxMesh_h1buf"]
size = Vector3(2, 5, 2)
[sub_resource type="BoxShape3D" id="BoxShape3D_522pk"]
size = Vector3(2, 5, 2)
[node name="DebugLevel" type="Node3D"]
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0)
transform = Transform3D(0.224144, 0.474445, -0.851271, 0.12941, 0.851271, 0.508518, 0.965926, -0.224144, 0.129409, 0, 0, 0)
shadow_enabled = true
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
@ -47,6 +57,28 @@ shape = SubResource("WorldBoundaryShape3D_m4bnl")
[node name="Player" parent="." instance=ExtResource("1_ra6oo")]
[node name="DebugCube" type="MeshInstance3D" parent="."]
[node name="DebugCube" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -10)
[node name="CubeMesh" type="MeshInstance3D" parent="DebugCube"]
mesh = SubResource("BoxMesh_5i27t")
skeleton = NodePath("../..")
[node name="CollisionShape3D" type="CollisionShape3D" parent="DebugCube"]
shape = SubResource("BoxShape3D_xmo7q")
[node name="DebugCube2" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.03764, 1, -10)
[node name="CubeMesh" type="MeshInstance3D" parent="DebugCube2"]
mesh = SubResource("BoxMesh_h1buf")
skeleton = NodePath("../..")
[node name="CollisionShape3D" type="CollisionShape3D" parent="DebugCube2"]
shape = SubResource("BoxShape3D_522pk")
[node name="Monster" type="Node3D" parent="."]
[node name="RoundBatSkin" parent="Monster" instance=ExtResource("2_lks2w")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -4)
script = null