monsterfangen/scenes/debug_level.tscn

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[gd_scene load_steps=13 format=3 uid="uid://p8agd0dfam0p"]
[ext_resource type="PackedScene" uid="uid://be5bc5gjbo875" path="res://scenes/player.tscn" id="1_ra6oo"]
[ext_resource type="PackedScene" uid="uid://tyjgdu65yj3m" path="res://resources/models/round_bat/round_bat_skin.tscn" id="2_lks2w"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_g80j5"]
sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
ground_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
[sub_resource type="Sky" id="Sky_wlahx"]
sky_material = SubResource("ProceduralSkyMaterial_g80j5")
[sub_resource type="Environment" id="Environment_rwve8"]
background_mode = 2
sky = SubResource("Sky_wlahx")
tonemap_mode = 2
glow_enabled = true
[sub_resource type="PlaneMesh" id="PlaneMesh_wak6a"]
size = Vector2(1000, 1000)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8wti1"]
albedo_color = Color(0.157906, 0.300646, 0.191269, 1)
[sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_m4bnl"]
[sub_resource type="BoxMesh" id="BoxMesh_5i27t"]
size = Vector3(2, 2, 2)
[sub_resource type="BoxShape3D" id="BoxShape3D_xmo7q"]
size = Vector3(2, 2, 2)
[sub_resource type="BoxMesh" id="BoxMesh_h1buf"]
size = Vector3(2, 5, 2)
[sub_resource type="BoxShape3D" id="BoxShape3D_522pk"]
size = Vector3(2, 5, 2)
[node name="DebugLevel" type="Node3D"]
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.224144, 0.474445, -0.851271, 0.12941, 0.851271, 0.508518, 0.965926, -0.224144, 0.129409, 0, 0, 0)
shadow_enabled = true
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_rwve8")
[node name="Floor" type="StaticBody3D" parent="."]
[node name="FloorMesh" type="MeshInstance3D" parent="Floor"]
mesh = SubResource("PlaneMesh_wak6a")
skeleton = NodePath("../..")
surface_material_override/0 = SubResource("StandardMaterial3D_8wti1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Floor"]
shape = SubResource("WorldBoundaryShape3D_m4bnl")
[node name="Player" parent="." instance=ExtResource("1_ra6oo")]
[node name="DebugCube" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -10)
[node name="CubeMesh" type="MeshInstance3D" parent="DebugCube"]
mesh = SubResource("BoxMesh_5i27t")
skeleton = NodePath("../..")
[node name="CollisionShape3D" type="CollisionShape3D" parent="DebugCube"]
shape = SubResource("BoxShape3D_xmo7q")
[node name="DebugCube2" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.03764, 1, -10)
[node name="CubeMesh" type="MeshInstance3D" parent="DebugCube2"]
mesh = SubResource("BoxMesh_h1buf")
skeleton = NodePath("../..")
[node name="CollisionShape3D" type="CollisionShape3D" parent="DebugCube2"]
shape = SubResource("BoxShape3D_522pk")
[node name="Monster" type="Node3D" parent="."]
[node name="RoundBatSkin" parent="Monster" instance=ExtResource("2_lks2w")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -4)
script = null