monsterfangen/resources/save_game/saved_data.gd

12 lines
327 B
GDScript

class_name SavedData
extends Resource
# Main class that can save a node's information
# Every node's save data extends from this class
# Position of the node to save
@export var position: Vector3 = Vector3.ZERO
@export var rotation: Vector3 = Vector3.ZERO
# Path to the scene of the node
@export var scene_path: String = ""