added sounds to ui and game, prepared interaction with character

This commit is contained in:
Luca 2024-10-12 14:30:39 +02:00
parent b5ace17da9
commit 21d7cf417a
42 changed files with 450 additions and 155 deletions

View file

@ -8,6 +8,8 @@ signal on_game_continued
# On ready, check which buttons to show
func _ready() -> void:
SoundManager.play_background_music("Unexplored Fields")
if SaveManager.save_exists():
continue_game_button.visible = true
new_game_button.visible = false