added save mechanic
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b24117740b
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04873e3880
226 changed files with 4577 additions and 38 deletions
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@ -20,3 +20,23 @@ func _update_ui() -> void:
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monster_list._update_monster_list()
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print("UI updated")
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func _on_ingame_controls_save_button_clicked() -> void:
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%SaveUI.visible = true
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func _on_ingame_controls_save_button_released() -> void:
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%SaveUI.visible = false
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func _on_ingame_controls_save_timer_incremented(value) -> void:
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%SavePercentage.text = str(value)
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func _on_ingame_controls_save_timer_reached() -> void:
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%SavePercentage.text = "Saved!"
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print("Saved Game")
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%IngameControls.disable_save_button()
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await get_tree().create_timer(1.0).timeout
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%IngameControls.enable_save_button()
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$SaveUI.visible = false
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%SavePercentage.text = "0 % ..."
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