This commit is contained in:
Luca 2025-01-02 10:46:25 +01:00
parent 2219e943da
commit c4115b3569
40 changed files with 2035 additions and 19 deletions

View file

@ -0,0 +1,14 @@
shader_type spatial;
void vertex() {
// Called for every vertex the material is visible on.
}
void fragment() {
// Called for every pixel the material is visible on.
}
//void light() {
// Called for every pixel for every light affecting the material.
// Uncomment to replace the default light processing function with this one.
//}