monsterfangen/scenes/monster_spawnpoint.tscn

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[gd_scene load_steps=6 format=3 uid="uid://dawpmu4vvv3rs"]
[ext_resource type="Script" path="res://scripts/monster_spawnpoint.gd" id="1_eyon3"]
[ext_resource type="Script" path="res://resources/monster.gd" id="2_u38vv"]
[ext_resource type="Resource" uid="uid://ym438vedcdyl" path="res://resources/DebugMonster1.tres" id="3_4axng"]
[sub_resource type="SphereMesh" id="SphereMesh_phb77"]
radius = 0.4
radial_segments = 4
rings = 1
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kvc2a"]
albedo_color = Color(0.626709, 0.340723, 0.657327, 1)
metallic = 1.0
roughness = 0.25
[node name="MonsterSpawnpoint" type="Node3D"]
script = ExtResource("1_eyon3")
spawnable_monsters = Array[ExtResource("2_u38vv")]([ExtResource("3_4axng")])
[node name="Diamond" type="MeshInstance3D" parent="."]
mesh = SubResource("SphereMesh_phb77")
surface_material_override/0 = SubResource("StandardMaterial3D_kvc2a")
[node name="VisibleOnScreenNotifier3D" type="VisibleOnScreenNotifier3D" parent="."]