monsterfangen/resources/monster_type.gd

24 lines
211 B
GDScript

class_name MonsterType
extends Resource
enum Type {
NONE,
NORMAL,
FIRE,
WATER,
GRASS,
FLYING,
FIGHTING,
POISON,
ELECTRIC,
GROUND,
ROCK,
PSYCHIC,
ICE,
BUG,
GHOST,
STEEL,
DRAGON,
DARK,
FAIRY
}