monsterfangen/ui/monster_list_entry.gd

11 lines
406 B
GDScript

extends HBoxContainer
class_name MonsterListEntry
func populate(monster) -> void:
%MonsterID.text = str(0)
%MonsterName.text = monster.display_name
%MonsterLevel.text = "Lvl. %s" % monster.level
%HealthProgressBar.value = monster.health
%HealthProgressBar.max_value = monster.health
%ExperienceProgressBar.value = monster.xp
%ExperienceProgressBar.max_value = monster.base_xp_for_next_level