monsterfangen/project.godot
2024-10-15 16:52:49 +02:00

101 lines
2.4 KiB
Text

; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="monsterfangen"
run/main_scene="res://game.tscn"
config/features=PackedStringArray("4.3", "Mobile")
boot_splash/image="res://assets/logo/logo.png"
config/icon="res://assets/logo/logo.png"
[autoload]
Enums="*res://globals/enums.gd"
Utils="*res://globals/utils.gd"
SaveManager="*res://resources/save_game/save_manager.gd"
SceneManager="*res://globals/scene_manager.gd"
SoundManager="*res://globals/sound_manager.tscn"
UI="*res://ui/ui.tscn"
[debug]
gdscript/warnings/untyped_declaration=2
gdscript/warnings/inferred_declaration=2
[display]
window/size/viewport_width=648
window/size/viewport_height=1152
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
window/handheld/orientation=1
[editor_plugins]
enabled=PackedStringArray("res://addons/terrain_3d/plugin.cfg")
[file_customization]
folder_colors={
"res://assets/": "red",
"res://entities/": "blue",
"res://resources/": "yellow",
"res://theme/": "gray",
"res://ui/": "green"
}
[global_group]
save_nodes=""
[gui]
theme/custom="res://theme/basic_theme.tres"
[input]
joystick_right_right={
"deadzone": 0.0,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":1.0,"script":null)
]
}
joystick_right_left={
"deadzone": 0.0,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":-1.0,"script":null)
]
}
joystick_right_up={
"deadzone": 0.0,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":-1.0,"script":null)
]
}
joystick_right_down={
"deadzone": 0.0,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null)
]
}
[input_devices]
pointing/emulate_touch_from_mouse=true
[layer_names]
3d_physics/layer_1="Player"
3d_physics/layer_2="Static Environment"
3d_physics/layer_3="Monsters"
3d_physics/layer_4="NPC"
[rendering]
textures/canvas_textures/default_texture_filter=0
renderer/rendering_method="mobile"
textures/vram_compression/import_etc2_astc=true