monsterfangen/resources/save_game/save_game.gd
2024-11-17 13:06:55 +01:00

17 lines
610 B
GDScript

class_name SavedGame
extends Resource
# This is the main SaveGame that collects all data to save
# It saves all player data and other nodes in the world, quest progress, etc.
# Player info to save
@export var player_money : int = 0
@export var party: Array[MonsterData] = []
@export var monster_storage: Array[MonsterData] = []
# Environment info to save (daytime, current world, weather)
@export var world : String = ""
@export var daytime : float = 12.0
@export var weather : String = "this should be a global enum"
# All other nodes's data is collected here
@export var saved_data: Array[SavedData] = []