class_name MonsterStats extends Resource @export var thumbnail: CompressedTexture2D = preload("res://assets/logo/logo.png") @export var name: String = "MISSINGNO" @export var health: int = 100 @export var attack_value: int = 10 @export var defense_value: int = 10 @export var speed_value: int = 10 @export var model: PackedScene func _init() -> void: pass