extends PanelContainer class_name PartyListEntry func update(monster: MonsterData) -> void: %MonsterID.text = str(0) %MonsterName.text = monster.name %MonsterLevel.text = "Lvl. %s" % monster.level %HealthProgressBar.value = monster.current_health %HealthProgressBar.max_value = monster.health %ExperienceProgressBar.value = monster.xp %ExperienceProgressBar.max_value = monster.xp_for_levelup