rewired signals and added savemanager and resource saving
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13 changed files with 138 additions and 87 deletions
2
ui/ui.gd
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ui/ui.gd
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@ -34,7 +34,7 @@ func _on_ingame_controls_menu_button_clicked() -> void:
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ingame_menu.visible = true
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# Updates the whole UI
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func _update_ui() -> void:
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func update() -> void:
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# Updating the player info
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ingame_menu._update_player_info()
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