rewired signals and added savemanager and resource saving
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13 changed files with 138 additions and 87 deletions
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@ -5,7 +5,7 @@ signal on_game_continued
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# On ready, check which buttons to show
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func _ready() -> void:
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if SaveGame.savegame_exists():
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if SaveManager.save_exists():
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%ContinueGameButton.visible = true
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%NewGameButton.visible = false
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