rewired signals and added savemanager and resource saving
This commit is contained in:
parent
0f5045dc22
commit
f694d5c4f8
13 changed files with 138 additions and 87 deletions
10
resources/save_game/saved_data.gd
Normal file
10
resources/save_game/saved_data.gd
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
class_name SavedData
|
||||
extends Resource
|
||||
# Main class that can save a node's information
|
||||
# Every node's save data extends from this class
|
||||
|
||||
# Position of the node to save
|
||||
@export var position : Vector3 = Vector3.ZERO
|
||||
|
||||
# Path to the scene of the node
|
||||
@export var scene_path : String = ""
|
||||
Loading…
Add table
Add a link
Reference in a new issue