spawner can now spawn 3d models
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ccd3ef577c
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f025f89401
10 changed files with 59 additions and 34 deletions
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@ -1,8 +1,9 @@
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[gd_scene load_steps=14 format=3 uid="uid://p8agd0dfam0p"]
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[gd_scene load_steps=15 format=3 uid="uid://p8agd0dfam0p"]
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[ext_resource type="PackedScene" uid="uid://be5bc5gjbo875" path="res://scenes/player.tscn" id="1_ra6oo"]
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[ext_resource type="PackedScene" uid="uid://tyjgdu65yj3m" path="res://assets/models/round_bat/round_bat_skin.tscn" id="2_lks2w"]
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[ext_resource type="PackedScene" uid="uid://dawpmu4vvv3rs" path="res://scenes/monster_spawnpoint.tscn" id="3_esgto"]
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[ext_resource type="PackedScene" uid="uid://cytaswycabcel" path="res://scenes/monster.tscn" id="4_bpsqy"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_g80j5"]
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sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
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@ -87,3 +88,4 @@ script = null
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[node name="MonsterSpawnpoint" parent="." instance=ExtResource("3_esgto")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, -10)
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spawnable_monsters = Array[PackedScene]([ExtResource("4_bpsqy")])
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