adds collision to spawned monsters, moves player position 3 units back
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f025f89401
commit
e8f06e7b99
12 changed files with 251 additions and 121 deletions
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@ -1,7 +1,8 @@
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[gd_scene load_steps=8 format=3 uid="uid://cswuap81n7t3f"]
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[gd_scene load_steps=9 format=3 uid="uid://cswuap81n7t3f"]
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[ext_resource type="Texture2D" uid="uid://b6ylra30qxf30" path="res://assets/logo/logo.png" id="1_fpt28"]
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[ext_resource type="PackedScene" uid="uid://p8agd0dfam0p" path="res://scenes/debug_level.tscn" id="1_j851n"]
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[ext_resource type="Script" path="res://scripts/inventory.gd" id="2_0mkyf"]
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[ext_resource type="FontFile" uid="uid://dmc6dygxrekja" path="res://assets/fonts/BreatheFireIii-PKLOB.ttf" id="2_vjast"]
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[ext_resource type="Script" path="res://scripts/joystick.gd" id="4_6b5cb"]
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[ext_resource type="Texture2D" uid="uid://8anyvhkcy4ng" path="res://assets/textures/Xbox Series/Vector/xbox_button_a.svg" id="5_pwhwh"]
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@ -16,9 +17,50 @@
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[node name="DebugLevel" parent="CurrentLevel" instance=ExtResource("1_j851n")]
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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visible = false
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[node name="Inventory" type="Control" parent="CanvasLayer"]
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layout_mode = 3
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anchors_preset = 10
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anchor_right = 1.0
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grow_horizontal = 2
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script = ExtResource("2_0mkyf")
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[node name="MonsterList" type="VBoxContainer" parent="CanvasLayer/Inventory"]
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layout_mode = 1
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anchors_preset = 1
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anchor_left = 1.0
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anchor_right = 1.0
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offset_left = -137.0
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offset_bottom = 40.0
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grow_horizontal = 0
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theme_override_constants/separation = 10
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[node name="Monster1" type="Label" parent="CanvasLayer/Inventory/MonsterList"]
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layout_mode = 2
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text = "Monster 1: empty"
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[node name="Monster2" type="Label" parent="CanvasLayer/Inventory/MonsterList"]
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layout_mode = 2
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text = "Monster 2: empty"
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[node name="Monster3" type="Label" parent="CanvasLayer/Inventory/MonsterList"]
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layout_mode = 2
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text = "Monster 3: empty"
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[node name="Monster4" type="Label" parent="CanvasLayer/Inventory/MonsterList"]
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layout_mode = 2
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text = "Monster 4: empty"
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[node name="Monster5" type="Label" parent="CanvasLayer/Inventory/MonsterList"]
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layout_mode = 2
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text = "Monster 5: empty"
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[node name="Monster6" type="Label" parent="CanvasLayer/Inventory/MonsterList"]
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layout_mode = 2
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text = "Monster 6: empty"
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[node name="MainMenu" type="Control" parent="CanvasLayer"]
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visible = false
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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