changes UI to a global singleton

This commit is contained in:
Luca 2024-09-26 19:59:52 +02:00
parent aa4afc4c4b
commit e3aec75404
16 changed files with 371 additions and 119 deletions

View file

@ -1,13 +1,11 @@
[gd_scene load_steps=6 format=3 uid="uid://b5y7pdfe6ougf"]
[gd_scene load_steps=5 format=3 uid="uid://b5y7pdfe6ougf"]
[ext_resource type="Script" path="res://scenes/ui/ui.gd" id="1_vyi3s"]
[ext_resource type="Script" path="res://scripts/camera_controls.gd" id="1_x56x6"]
[ext_resource type="PackedScene" uid="uid://dt00rjsodtady" path="res://scenes/ui/main_menu.tscn" id="3_tcmm8"]
[ext_resource type="PackedScene" uid="uid://1anjhvi173g3" path="res://scenes/ui/ingame_controls.tscn" id="4_likk0"]
[ext_resource type="PackedScene" uid="uid://bbvbnrcjatkrb" path="res://scenes/ui/ingame_menu.tscn" id="5_qjqu1"]
[node name="UI" type="CanvasLayer"]
script = ExtResource("1_vyi3s")
[node name="CameraControlArea" type="Control" parent="."]
layout_mode = 3
@ -52,17 +50,12 @@ horizontal_alignment = 1
vertical_alignment = 1
[node name="MainMenu" parent="." instance=ExtResource("3_tcmm8")]
unique_name_in_owner = true
[node name="IngameControls" parent="." instance=ExtResource("4_likk0")]
unique_name_in_owner = true
visible = false
[node name="IngameMenu" parent="." instance=ExtResource("5_qjqu1")]
unique_name_in_owner = true
visible = false
[connection signal="gui_input" from="CameraControlArea" to="CameraControlArea" method="_on_gui_input"]
[connection signal="menu_button_clicked" from="IngameControls" to="." method="_on_ingame_controls_menu_button_clicked"]
[connection signal="save_button_clicked" from="IngameControls" to="." method="_on_ingame_controls_save_button_clicked"]
[connection signal="save_button_released" from="IngameControls" to="." method="_on_ingame_controls_save_button_released"]
[connection signal="save_timer_incremented" from="IngameControls" to="." method="_on_ingame_controls_save_timer_incremented"]
[connection signal="save_timer_reached" from="IngameControls" to="." method="_on_ingame_controls_save_timer_reached"]