fixed camera controls
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78 changed files with 4044 additions and 81 deletions
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@ -34,7 +34,7 @@ func _on_settings_button_pressed() -> void:
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SoundManager.play_sound_effect("ui_click", "UI")
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settings_button_clicked.emit()
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# the save function should work as follows:
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# the save function works as follows:
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# a percentage sign with 0% should be shown
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# the player has to hold down the save button
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# during holding down, the percentage increases until 100%
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