fixed camera controls

This commit is contained in:
Luca 2024-11-17 13:06:55 +01:00
parent cd62e12389
commit d6a0911801
78 changed files with 4044 additions and 81 deletions

View file

@ -34,7 +34,7 @@ func _on_settings_button_pressed() -> void:
SoundManager.play_sound_effect("ui_click", "UI")
settings_button_clicked.emit()
# the save function should work as follows:
# the save function works as follows:
# a percentage sign with 0% should be shown
# the player has to hold down the save button
# during holding down, the percentage increases until 100%