fixed camera controls

This commit is contained in:
Luca 2024-11-17 13:06:55 +01:00
parent cd62e12389
commit d6a0911801
78 changed files with 4044 additions and 81 deletions

View file

@ -1,7 +1,12 @@
class_name SavedData
extends Resource
# Main class that can save a node's information
# Every node's save data extends from this class
# Class that can save a single node's information
# Every node's save data can either use this SavedData class directly
# or extend from it and add node-specific values
# See "Saving and loading games with Godot" by Godotneers for details:
# https://www.youtube.com/watch?v=43BZsLZheA4&t=2234s
# https://github.com/godotneers/saving-loading-video/blob/main/godotneers-ensuring-saved-game-compatibility.pdf
# Position of the node to save
@export var position: Vector3 = Vector3.ZERO