updated to 4.4, fixed levelup
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64 changed files with 178 additions and 60 deletions
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@ -16,3 +16,8 @@ func load_base_monster_data(p_unique_id: String) -> MonsterData:
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else:
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printerr("Monster.gd: No monster with the ID %s found" % p_unique_id)
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return null
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func heal_all() -> void:
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for monster: MonsterData in SaveManager.current_save.party:
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print("Healed %s" % monster.name)
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monster.heal(9999)
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