added proper touch controls and put terrain in a separate file

This commit is contained in:
Luca 2024-11-22 19:10:59 +01:00
parent 3be1d07acd
commit bdfcc74491
10 changed files with 77 additions and 35 deletions

View file

@ -1,7 +1,6 @@
[gd_scene load_steps=7 format=3 uid="uid://b5y7pdfe6ougf"]
[gd_scene load_steps=6 format=3 uid="uid://b5y7pdfe6ougf"]
[ext_resource type="Script" uid="uid://bhajdnao0awhr" path="res://ui/ui.gd" id="1_fkttd"]
[ext_resource type="Script" uid="uid://cp2jtkql0gaci" path="res://ui/ingame_controls/camera_controls.gd" id="1_x56x6"]
[ext_resource type="PackedScene" uid="uid://dt00rjsodtady" path="res://ui/main_menu/main_menu.tscn" id="3_tcmm8"]
[ext_resource type="PackedScene" uid="uid://1anjhvi173g3" path="res://ui/ingame_controls/ingame_controls.tscn" id="4_likk0"]
[ext_resource type="PackedScene" uid="uid://bbvbnrcjatkrb" path="res://ui/ingame_menu/ingame_menu.tscn" id="5_qjqu1"]
@ -10,15 +9,6 @@
[node name="UI" type="CanvasLayer"]
script = ExtResource("1_fkttd")
[node name="CameraControlArea" type="Control" parent="."]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_x56x6")
[node name="SaveUI" type="Control" parent="."]
unique_name_in_owner = true
visible = false