added first theme progress and switched all files to use static typing
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2665 changed files with 50249 additions and 476 deletions
18
globals/utils.gd
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18
globals/utils.gd
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@ -0,0 +1,18 @@
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extends Node
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var player: Node3D = null
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func set_player(p_player: Node3D) -> void:
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player = p_player
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func get_player() -> Node3D:
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return player
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func load_base_monster_data(p_unique_id: String) -> MonsterData:
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var path: String = "res://resources/monsters/" + p_unique_id + ".tres"
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if ResourceLoader.exists(path):
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var base_monster: MonsterData = load(path)
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return base_monster
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else:
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printerr("Monster.gd: No monster with the ID %s found" % p_unique_id)
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return null
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