cleanup, folder restructure and ui restructure

This commit is contained in:
Luca 2024-09-20 19:32:32 +02:00
parent 6ce579026b
commit b24117740b
28 changed files with 473 additions and 367 deletions

View file

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[gd_scene load_steps=4 format=3 uid="uid://dawpmu4vvv3rs"]
[ext_resource type="Script" path="res://scenes/monster_spawnpoint/monster_spawnpoint.gd" id="1_p2vfw"]
[sub_resource type="SphereMesh" id="SphereMesh_phb77"]
radius = 0.4
radial_segments = 4
rings = 1
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kvc2a"]
albedo_color = Color(0.626709, 0.340723, 0.657327, 1)
metallic = 1.0
roughness = 0.25
[node name="MonsterSpawnpoint" type="Node3D"]
script = ExtResource("1_p2vfw")
[node name="Diamond" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
mesh = SubResource("SphereMesh_phb77")
surface_material_override/0 = SubResource("StandardMaterial3D_kvc2a")
[node name="VisibleOnScreenNotifier3D" type="VisibleOnScreenNotifier3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
[node name="Label3D" type="Label3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 0)
visible = false
text = "0 / 5"
font_size = 64