cleanup, folder restructure and ui restructure

This commit is contained in:
Luca 2024-09-20 19:32:32 +02:00
parent 6ce579026b
commit b24117740b
28 changed files with 473 additions and 367 deletions

12
scenes/game.gd Normal file
View file

@ -0,0 +1,12 @@
extends Node3D
@onready var ui: UI = $UI
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
# Update the UI when the Inventory (global) changes
Inventory.inventory_changed.connect(ui._update_ui)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass