monster spawner and moving to the camera direction

This commit is contained in:
Luca 2024-09-16 19:58:43 +02:00
parent 8c29b8bffd
commit b20f3b5124
821 changed files with 1611 additions and 1409 deletions

View file

@ -1,7 +1,7 @@
[gd_scene load_steps=4 format=3 uid="uid://be5bc5gjbo875"]
[ext_resource type="Script" path="res://scripts/player.gd" id="1_3fea3"]
[ext_resource type="PackedScene" uid="uid://cy36aygvs66pn" path="res://resources/models/gobot/gobot_skin.tscn" id="2_vivad"]
[ext_resource type="PackedScene" uid="uid://cy36aygvs66pn" path="res://assets/models/gobot/gobot_skin.tscn" id="2_vivad"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_xuba7"]
height = 1.7
@ -16,8 +16,10 @@ transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0,
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0)
shape = SubResource("CapsuleShape3D_xuba7")
[node name="SpringArm3D" type="SpringArm3D" parent="."]
[node name="CameraRoot" type="Node3D" parent="."]
[node name="SpringArm3D" type="SpringArm3D" parent="CameraRoot"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.64528, 2.83335)
[node name="Camera3D" type="Camera3D" parent="SpringArm3D"]
[node name="Camera3D" type="Camera3D" parent="CameraRoot/SpringArm3D"]
transform = Transform3D(1, 0, 0, 0, 0.965926, 0.258819, 0, -0.258819, 0.965926, 0, 0.0210915, 0.372644)