monster spawner and moving to the camera direction
This commit is contained in:
parent
8c29b8bffd
commit
b20f3b5124
821 changed files with 1611 additions and 1409 deletions
|
|
@ -1,7 +1,7 @@
|
|||
[gd_scene load_steps=4 format=3 uid="uid://be5bc5gjbo875"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/player.gd" id="1_3fea3"]
|
||||
[ext_resource type="PackedScene" uid="uid://cy36aygvs66pn" path="res://resources/models/gobot/gobot_skin.tscn" id="2_vivad"]
|
||||
[ext_resource type="PackedScene" uid="uid://cy36aygvs66pn" path="res://assets/models/gobot/gobot_skin.tscn" id="2_vivad"]
|
||||
|
||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_xuba7"]
|
||||
height = 1.7
|
||||
|
|
@ -16,8 +16,10 @@ transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0,
|
|||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0)
|
||||
shape = SubResource("CapsuleShape3D_xuba7")
|
||||
|
||||
[node name="SpringArm3D" type="SpringArm3D" parent="."]
|
||||
[node name="CameraRoot" type="Node3D" parent="."]
|
||||
|
||||
[node name="SpringArm3D" type="SpringArm3D" parent="CameraRoot"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.64528, 2.83335)
|
||||
|
||||
[node name="Camera3D" type="Camera3D" parent="SpringArm3D"]
|
||||
[node name="Camera3D" type="Camera3D" parent="CameraRoot/SpringArm3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 0.965926, 0.258819, 0, -0.258819, 0.965926, 0, 0.0210915, 0.372644)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue