monster spawner and moving to the camera direction
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parent
8c29b8bffd
commit
b20f3b5124
821 changed files with 1611 additions and 1409 deletions
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@ -1,7 +1,8 @@
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[gd_scene load_steps=13 format=3 uid="uid://p8agd0dfam0p"]
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[gd_scene load_steps=14 format=3 uid="uid://p8agd0dfam0p"]
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[ext_resource type="PackedScene" uid="uid://be5bc5gjbo875" path="res://scenes/player.tscn" id="1_ra6oo"]
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[ext_resource type="PackedScene" uid="uid://tyjgdu65yj3m" path="res://resources/models/round_bat/round_bat_skin.tscn" id="2_lks2w"]
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[ext_resource type="PackedScene" uid="uid://tyjgdu65yj3m" path="res://assets/models/round_bat/round_bat_skin.tscn" id="2_lks2w"]
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[ext_resource type="PackedScene" uid="uid://dawpmu4vvv3rs" path="res://scenes/monster_spawnpoint.tscn" id="3_esgto"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_g80j5"]
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sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
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@ -78,7 +79,11 @@ skeleton = NodePath("../..")
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shape = SubResource("BoxShape3D_522pk")
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[node name="Monster" type="Node3D" parent="."]
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transform = Transform3D(0.886107, 0, 0.463482, 0, 1, 0, -0.463482, 0, 0.886107, -2, 0, -4)
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[node name="RoundBatSkin" parent="Monster" instance=ExtResource("2_lks2w")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -4)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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script = null
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[node name="MonsterSpawnpoint" parent="." instance=ExtResource("3_esgto")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, -10)
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