monster spawner and moving to the camera direction
This commit is contained in:
parent
8c29b8bffd
commit
b20f3b5124
821 changed files with 1611 additions and 1409 deletions
12
resources/monster.gd
Normal file
12
resources/monster.gd
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
class_name MonsterStats
|
||||
extends Resource
|
||||
|
||||
@export var thumbnail: CompressedTexture2D = preload("res://assets/logo/logo.png")
|
||||
@export var name: String = "MISSINGNO"
|
||||
@export var health: int = 100
|
||||
@export var attack_value: int = 10
|
||||
@export var defense_value: int = 10
|
||||
@export var speed_value: int = 10
|
||||
|
||||
func _init() -> void:
|
||||
pass
|
||||
Loading…
Add table
Add a link
Reference in a new issue