adapted monster structure and save game
This commit is contained in:
parent
04873e3880
commit
aa4afc4c4b
22 changed files with 358 additions and 183 deletions
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
[ext_resource type="PackedScene" uid="uid://be5bc5gjbo875" path="res://scenes/player/player.tscn" id="1_ra6oo"]
|
||||
[ext_resource type="PackedScene" uid="uid://dawpmu4vvv3rs" path="res://scenes/monster_spawnpoint/monster_spawnpoint.tscn" id="3_esgto"]
|
||||
[ext_resource type="Script" path="res://resources/monster_stats.gd" id="3_iktqp"]
|
||||
[ext_resource type="Resource" uid="uid://ym438vedcdyl" path="res://resources/monsters/DebugMonster1.tres" id="4_3y7gi"]
|
||||
[ext_resource type="Script" path="res://resources/monster_data.gd" id="3_iktqp"]
|
||||
[ext_resource type="Resource" uid="uid://0xqaef8uftnv" path="res://resources/monsters/debuggy.tres" id="4_noslo"]
|
||||
|
||||
[sub_resource type="PlaneMesh" id="PlaneMesh_wak6a"]
|
||||
size = Vector2(1000, 1000)
|
||||
|
|
@ -52,6 +52,6 @@ environment = SubResource("Environment_rwve8")
|
|||
|
||||
[node name="MonsterSpawnpoint" parent="." instance=ExtResource("3_esgto")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.6673, 0, -8.88992)
|
||||
spawnable_monsters = Array[ExtResource("3_iktqp")]([ExtResource("4_3y7gi")])
|
||||
spawnable_monsters = Array[ExtResource("3_iktqp")]([ExtResource("4_noslo")])
|
||||
ignore_visibility = true
|
||||
max_monsters = 1
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue