adapted monster structure and save game

This commit is contained in:
Luca 2024-09-22 13:44:49 +02:00
parent 04873e3880
commit aa4afc4c4b
22 changed files with 358 additions and 183 deletions

24
resources/monster_type.gd Normal file
View file

@ -0,0 +1,24 @@
class_name MonsterType
extends Resource
enum Type {
NONE,
NORMAL,
FIRE,
WATER,
GRASS,
FLYING,
FIGHTING,
POISON,
ELECTRIC,
GROUND,
ROCK,
PSYCHIC,
ICE,
BUG,
GHOST,
STEEL,
DRAGON,
DARK,
FAIRY
}