added models and changed spawnpoint
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parent
2cf0846597
commit
877ebafc74
1007 changed files with 120779 additions and 37 deletions
61
worlds/world1/world1.tscn
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61
worlds/world1/world1.tscn
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[gd_scene load_steps=11 format=3 uid="uid://bhhqaysqjw2d"]
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[ext_resource type="PackedScene" uid="uid://dawpmu4vvv3rs" path="res://entities/monster_spawnpoint/monster_spawnpoint.tscn" id="1_3qqsk"]
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[ext_resource type="Script" path="res://entities/monster_spawnpoint/monster_spawnpoint_probability.gd" id="2_pmb72"]
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[ext_resource type="Resource" uid="uid://0xqaef8uftnv" path="res://resources/monsters/debuggy.tres" id="3_rfdrv"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_xgcdx"]
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sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
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ground_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
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[sub_resource type="Sky" id="Sky_02hua"]
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sky_material = SubResource("ProceduralSkyMaterial_xgcdx")
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[sub_resource type="Environment" id="Environment_pn35c"]
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background_mode = 2
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sky = SubResource("Sky_02hua")
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tonemap_mode = 2
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glow_enabled = true
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[sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_pjix1"]
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[sub_resource type="QuadMesh" id="QuadMesh_ry8lc"]
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size = Vector2(1000, 1000)
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orientation = 1
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_u86mj"]
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albedo_color = Color(0.287254, 0.543277, 0.418799, 1)
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[sub_resource type="Resource" id="Resource_13u2y"]
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script = ExtResource("2_pmb72")
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monster_data = ExtResource("3_rfdrv")
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chance = 50.0
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[node name="World1" type="Node3D"]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_pn35c")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 5, 0)
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shadow_enabled = true
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metadata/_edit_lock_ = true
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[node name="Floor" type="StaticBody3D" parent="."]
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collision_layer = 2
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collision_mask = 13
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metadata/_edit_lock_ = true
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[node name="FloorCollision" type="CollisionShape3D" parent="Floor"]
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shape = SubResource("WorldBoundaryShape3D_pjix1")
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[node name="FloorMesh" type="MeshInstance3D" parent="Floor"]
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mesh = SubResource("QuadMesh_ry8lc")
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surface_material_override/0 = SubResource("StandardMaterial3D_u86mj")
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[node name="MonsterSpawnpoints" type="Node3D" parent="."]
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[node name="MonsterSpawnpointDebug" parent="MonsterSpawnpoints" instance=ExtResource("1_3qqsk")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, -9)
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spawnable_monsters = Array[ExtResource("2_pmb72")]([SubResource("Resource_13u2y")])
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ignore_visibility = true
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