adds new font, adapts debug level and monster spawning
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15 changed files with 279 additions and 30 deletions
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@ -49,5 +49,5 @@ func _physics_process(delta: float) -> void:
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var new_player_position = camera.global_transform.origin + local_z * 3
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print(camera.global_transform.origin, new_player_position)
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collider.start_battle(new_player_position)
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collider.start_battle(self, new_player_position)
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#rotate_toward(rotation.z, collider.rotation.z, 1.0)
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