adds new font, adapts debug level and monster spawning

This commit is contained in:
Luca 2024-09-20 11:41:00 +02:00
parent e8f06e7b99
commit 6ce579026b
15 changed files with 279 additions and 30 deletions

View file

@ -49,5 +49,5 @@ func _physics_process(delta: float) -> void:
var new_player_position = camera.global_transform.origin + local_z * 3
print(camera.global_transform.origin, new_player_position)
collider.start_battle(new_player_position)
collider.start_battle(self, new_player_position)
#rotate_toward(rotation.z, collider.rotation.z, 1.0)