adds new font, adapts debug level and monster spawning

This commit is contained in:
Luca 2024-09-20 11:41:00 +02:00
parent e8f06e7b99
commit 6ce579026b
15 changed files with 279 additions and 30 deletions

View file

@ -0,0 +1,34 @@
[remap]
importer="font_data_dynamic"
type="FontFile"
uid="uid://bjaavdnopfh0q"
path="res://.godot/imported/AoboshiOne-Regular.ttf-e2c0f8dbc6a7f6e0a39aebbd1e7b401b.fontdata"
[deps]
source_file="res://assets/fonts/aoboshi_one/AoboshiOne-Regular.ttf"
dest_files=["res://.godot/imported/AoboshiOne-Regular.ttf-e2c0f8dbc6a7f6e0a39aebbd1e7b401b.fontdata"]
[params]
Rendering=null
antialiasing=1
generate_mipmaps=false
disable_embedded_bitmaps=true
multichannel_signed_distance_field=false
msdf_pixel_range=8
msdf_size=48
allow_system_fallback=true
force_autohinter=false
hinting=1
subpixel_positioning=1
oversampling=0.0
Fallbacks=null
fallbacks=[]
Compress=null
compress=true
preload=[]
language_support={}
script_support={}
opentype_features={}