debug level and character added

This commit is contained in:
Luca 2024-09-15 16:39:11 +02:00
parent f48d6575cb
commit 554d81b912
35 changed files with 8472 additions and 0 deletions

52
scenes/debug_level.tscn Normal file
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[gd_scene load_steps=9 format=3 uid="uid://p8agd0dfam0p"]
[ext_resource type="PackedScene" uid="uid://be5bc5gjbo875" path="res://scenes/player.tscn" id="1_ra6oo"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_g80j5"]
sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
ground_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
[sub_resource type="Sky" id="Sky_wlahx"]
sky_material = SubResource("ProceduralSkyMaterial_g80j5")
[sub_resource type="Environment" id="Environment_rwve8"]
background_mode = 2
sky = SubResource("Sky_wlahx")
tonemap_mode = 2
glow_enabled = true
[sub_resource type="PlaneMesh" id="PlaneMesh_wak6a"]
size = Vector2(1000, 1000)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8wti1"]
albedo_color = Color(0.157906, 0.300646, 0.191269, 1)
[sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_m4bnl"]
[sub_resource type="BoxMesh" id="BoxMesh_5i27t"]
size = Vector3(2, 2, 2)
[node name="DebugLevel" type="Node3D"]
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0)
shadow_enabled = true
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_rwve8")
[node name="Floor" type="StaticBody3D" parent="."]
[node name="FloorMesh" type="MeshInstance3D" parent="Floor"]
mesh = SubResource("PlaneMesh_wak6a")
skeleton = NodePath("../..")
surface_material_override/0 = SubResource("StandardMaterial3D_8wti1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Floor"]
shape = SubResource("WorldBoundaryShape3D_m4bnl")
[node name="Player" parent="." instance=ExtResource("1_ra6oo")]
[node name="DebugCube" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -10)
mesh = SubResource("BoxMesh_5i27t")

76
scenes/main.tscn Normal file
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[gd_scene load_steps=4 format=3 uid="uid://cswuap81n7t3f"]
[ext_resource type="Texture2D" uid="uid://b6ylra30qxf30" path="res://resources/logo/logo.png" id="1_fpt28"]
[ext_resource type="PackedScene" uid="uid://p8agd0dfam0p" path="res://scenes/debug_level.tscn" id="1_j851n"]
[ext_resource type="FontFile" uid="uid://dmc6dygxrekja" path="res://resources/fonts/BreatheFireIii-PKLOB.ttf" id="2_vjast"]
[node name="Main" type="Node3D"]
[node name="CurrentLevel" type="Node3D" parent="."]
[node name="DebugLevel" parent="CurrentLevel" instance=ExtResource("1_j851n")]
[node name="CanvasLayer" type="CanvasLayer" parent="."]
visible = false
[node name="MainMenu" type="Control" parent="CanvasLayer"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="VBoxContainer" type="VBoxContainer" parent="CanvasLayer/MainMenu"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/separation = 50
[node name="Logo" type="TextureRect" parent="CanvasLayer/MainMenu/VBoxContainer"]
layout_mode = 2
texture = ExtResource("1_fpt28")
expand_mode = 4
stretch_mode = 5
[node name="Label" type="Label" parent="CanvasLayer/MainMenu/VBoxContainer/Logo"]
layout_mode = 1
anchors_preset = 12
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_top = -23.0
grow_horizontal = 2
grow_vertical = 0
theme_override_colors/font_color = Color(0.945573, 0.745802, 0.348774, 1)
theme_override_colors/font_outline_color = Color(0, 0, 0, 1)
theme_override_constants/outline_size = 30
theme_override_fonts/font = ExtResource("2_vjast")
theme_override_font_sizes/font_size = 70
text = "M O N S T E R
F A N G E N"
horizontal_alignment = 1
max_lines_visible = 2
[node name="MenuButtons" type="VBoxContainer" parent="CanvasLayer/MainMenu/VBoxContainer"]
layout_mode = 2
size_flags_horizontal = 4
[node name="NewGameButton" type="Button" parent="CanvasLayer/MainMenu/VBoxContainer/MenuButtons"]
layout_mode = 2
text = "New Game"
[node name="ContinueGameButton" type="Button" parent="CanvasLayer/MainMenu/VBoxContainer/MenuButtons"]
layout_mode = 2
text = "Continue"
[node name="OptionsButton" type="Button" parent="CanvasLayer/MainMenu/VBoxContainer/MenuButtons"]
layout_mode = 2
text = "Options"
[node name="ExitButton" type="Button" parent="CanvasLayer/MainMenu/VBoxContainer/MenuButtons"]
layout_mode = 2
text = "Exit"

20
scenes/player.tscn Normal file
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[gd_scene load_steps=4 format=3 uid="uid://be5bc5gjbo875"]
[ext_resource type="Script" path="res://scripts/player.gd" id="1_3fea3"]
[ext_resource type="PackedScene" uid="uid://cy36aygvs66pn" path="res://resources/models/gobot/gobot_skin.tscn" id="2_vivad"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_xuba7"]
height = 1.7
[node name="Player" type="CharacterBody3D"]
script = ExtResource("1_3fea3")
[node name="GobotSkin" parent="." instance=ExtResource("2_vivad")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.965926, 0.258819, 0, -0.258819, 0.965926, 0, 2.66637, 3.20599)
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0)
shape = SubResource("CapsuleShape3D_xuba7")