debug level and character added
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10
resources/models/gobot/materials/eye_mat.tres
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10
resources/models/gobot/materials/eye_mat.tres
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://div0enqs04w5j"]
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[ext_resource type="Texture2D" uid="uid://dq675fmt1rg8c" path="res://resources/models/gobot/textures/open_eye.png" id="1_5dt3l"]
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[resource]
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resource_local_to_scene = true
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albedo_texture = ExtResource("1_5dt3l")
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roughness = 0.6
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uv1_offset = Vector3(0.1, 0, 0)
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texture_repeat = false
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