added battle state as globals, adds half working battle flow

This commit is contained in:
Luca 2024-09-29 16:18:32 +02:00
parent b09eee0805
commit 4963131d3e
12 changed files with 250 additions and 95 deletions

View file

@ -153,6 +153,8 @@ skeleton = NodePath("../..")
[node name="MonsterSpawnpointDebug" parent="MonsterSpawnpoints" instance=ExtResource("1_3qqsk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, -9)
spawnable_monsters = Array[ExtResource("2_pmb72")]([SubResource("Resource_13u2y")])
min_level = 3
max_level = 7
ignore_visibility = true
[node name="Mushrooms" type="Node3D" parent="."]