added battle state as globals, adds half working battle flow
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b09eee0805
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12 changed files with 250 additions and 95 deletions
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@ -153,6 +153,8 @@ skeleton = NodePath("../..")
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[node name="MonsterSpawnpointDebug" parent="MonsterSpawnpoints" instance=ExtResource("1_3qqsk")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, -9)
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spawnable_monsters = Array[ExtResource("2_pmb72")]([SubResource("Resource_13u2y")])
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min_level = 3
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max_level = 7
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ignore_visibility = true
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[node name="Mushrooms" type="Node3D" parent="."]
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