added battle state as globals, adds half working battle flow

This commit is contained in:
Luca 2024-09-29 16:18:32 +02:00
parent b09eee0805
commit 4963131d3e
12 changed files with 250 additions and 95 deletions

View file

@ -11,6 +11,9 @@ func _on_close_button_pressed() -> void:
visible = false
pass # Replace with function body.
func update() -> void:
_update_monster_list()
func _update_monster_list() -> void:
for i in SaveManager.current_save.party.size():
var monster = SaveManager.current_save.party[i]