added battle state as globals, adds half working battle flow

This commit is contained in:
Luca 2024-09-29 16:18:32 +02:00
parent b09eee0805
commit 4963131d3e
12 changed files with 250 additions and 95 deletions

View file

@ -14,6 +14,7 @@ axis_lock_angular_z = true
script = ExtResource("1_mv2yl")
[node name="GobotSkin" parent="." instance=ExtResource("2_a4t6w")]
unique_name_in_owner = true
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
@ -26,4 +27,5 @@ shape = SubResource("CapsuleShape3D_xuba7")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.64528, 2.83335)
[node name="Camera3D" type="Camera3D" parent="CameraRoot/SpringArm3D"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 0.965926, 0.258819, 0, -0.258819, 0.965926, 0, 0.0210915, 0.372644)