class_name MonsterType
extends Resource

enum Type {
	NONE,
	NORMAL,
	FIRE,
	WATER,
	GRASS,
	FLYING,
	FIGHTING,
	POISON,
	ELECTRIC,
	GROUND,
	ROCK,
	PSYCHIC,
	ICE,
	BUG,
	GHOST,
	STEEL,
	DRAGON,
	DARK,
	FAIRY
}
