godot-learning-shaders/shaders/009_fresnel/fresnel.tscn
2025-01-02 10:46:25 +01:00

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[gd_scene load_steps=4 format=3 uid="uid://bcsb32y37da3f"]
[ext_resource type="Shader" path="res://shaders/009_fresnel/fresnel.gdshader" id="1_dvfmg"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_t4a8f"]
render_priority = 0
shader = ExtResource("1_dvfmg")
shader_parameter/base_color = Color(0.173, 0.731, 0.541, 1)
shader_parameter/fresnel_color = Color(0.887, 0, 1, 1)
shader_parameter/fresnel_strength = 3.0
shader_parameter/fresnel_amount = 3.6
[sub_resource type="SphereMesh" id="SphereMesh_pr1ms"]
material = SubResource("ShaderMaterial_t4a8f")
[node name="Fresnel" type="Node3D"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("SphereMesh_pr1ms")