[gd_scene load_steps=4 format=3 uid="uid://dpt0jm6fe6iy"] [ext_resource type="Shader" path="res://shaders/018_black_hole/BlackHole.gdshader" id="1_qhb28"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_101ce"] render_priority = 0 shader = ExtResource("1_qhb28") shader_parameter/scale = 1.0 [sub_resource type="SphereMesh" id="SphereMesh_yxjof"] material = SubResource("ShaderMaterial_101ce") flip_faces = true radius = 2.5 height = 5.0 [node name="BlackHole" type="Node3D"] [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("SphereMesh_yxjof")