[gd_scene load_steps=4 format=3 uid="uid://5clduk3kph4t"] [ext_resource type="Shader" path="res://shaders/006_variables/variables.gdshader" id="1_gh1k7"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_u3tcf"] render_priority = 0 shader = ExtResource("1_gh1k7") shader_parameter/offset_from_ground = 0.5 shader_parameter/waves = 8.0 shader_parameter/speed = 2.0 shader_parameter/wave_height = 0.5 [sub_resource type="SphereMesh" id="SphereMesh_sctja"] material = SubResource("ShaderMaterial_u3tcf") [node name="Variables" type="Node3D"] [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("SphereMesh_sctja")