[gd_scene load_steps=4 format=3 uid="uid://csh1kbx37l5el"] [ext_resource type="Shader" path="res://shaders/007_reflections/reflections.gdshader" id="1_jqhug"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_vldik"] render_priority = 0 shader = ExtResource("1_jqhug") shader_parameter/offset_from_ground = 0.5 shader_parameter/waves = 8.0 shader_parameter/speed = 2.0 shader_parameter/wave_height = 0.5 [sub_resource type="SphereMesh" id="SphereMesh_ww17y"] material = SubResource("ShaderMaterial_vldik") [node name="Reflections" type="Node3D"] [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("SphereMesh_ww17y")